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Canvas Attributes question
'Holographic' doesn't show anything, 'SDF' just show a rectangle fill with one color, 'Outline ' looks the same as original image, is it normal?Last edited by DraculaLin; 01-26-2020, 12:40 AM.
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Is reading single pixels of a Texture's Depthbuffer possible?
I was thinking about a better way to "block" my lensflare effect and I thought that reading the value of the depthbuffer at the position where...
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Texture load from file problem
What's the correct format for texture load.These code doesn't work for me.
...Code:Texture := TextureInit(FDevice, 'c:/MyPic.bmp', TPixelFormat.RGBA8);
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How to lock texture
How to convert these Asphyre code to Afterwarp.
Does it similar to Texture.Update(...) ?
...Code:var pDest: Pointer;
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Getting the 2D screen position of a 3d point in Worldspace
Does the framework have a function that helps getting the 2d position on the screen of a 3d point in worldspace (with its view and projection matrix)?...
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Possible Bug : OnProcess in TTimer is now unhinged in 1.10
I compiled my current demo project with the new version 1.10 and the OnProcess speed is now unlimited (like 2000+)
No matter what I use for Ftimer.speed....
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3D Tex.Coordinates for basic meshes?
When you create a cube or any other standard mesh you can only specify 2 dimensions for the texture tiles which is not suitable for meshes like in the...1 Photo
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Question about TTimer for a better understanding
I saw that all the examples only use the TTimer for measuring the framerate while the application basicly runs at full speed without a process loop at...
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WinAPI + Delphi
Hi
Can you share a sample showing how to draw a simple image using WinAPI window and Delphi?
Thanks
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2D examples ?
Glad to see your new project.Finally you introduced "batch draw calls" technique(DX11 native feature)the performance can be big improvement...
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Binding Dll framework on Delphi
Hi
Is it possible to import / binding the Afterwarp framework dll in Delphi?
Have an example of how to display an image/Sprite...
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Assign Texture to model
After getting back to the 2D canvas basics, I fiddled with the Chart3D sample. I was able to alter the chartmeshes, add new stuff like a simple cube,...
