How to convert these Asphyre code to Afterwarp.
Does it similar to Texture.Update(...) ?
Another question:
How to switch to full screen(real) mode ?
Does it similar to Texture.Update(...) ?
Code:
var pDest: Pointer; nPitch: Integer; ARGB: PByte; texture:TDX9LockableTexture begin texture := TDX9LockableTexture.Create; texture.Width := FWidth; texture.Height := FHeight; texture.Format := apf_A8R8G8B8; texture.Initialize; texture.Lock(Rect(0, 0, FWidth, FHeight), pDest, nPitch); ARGB := pDest; ...... ..... texture.Unlock; end;
How to switch to full screen(real) mode ?

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