Hey yo.
This one is a little silly and might as well be some stupid thing that I did.. or rather certainly.
When I close my app I get...
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Access violation on FDevice.free but only in IDE
Last edited by Zimond; 05-11-2025, 12:29 AM.
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Simple Delphi Example for Building Frames
Greetings!
I came across the Afterwarp library and am really excited to use it for my building structural analysis software. However, after...
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Afterwarp on DelphiDay 2024
I'll be presenting an incoming new version of Afterwarp Framework v3.1 on DelphiDay in Italy on June 11, 2024. Also, I'll be giving a seminar on improving...
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Multithreaded Texture loading
This might very well be a problem that it totally on my side. I just would like to ask you if there might be concerns in general. ok uhm:
...
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Has disabling Backface culling changed?
Hi there.
I wanted to reenable the ability to render cubes with transparent textures.
For that I use this renderstate in...3 Photos
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ASDb
Hello Lifepower!
We can use ASDb with new afterwarp framework?
We can protect the resources in some way?
Than...
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Delphi 11
Hello Lifepower!
Do you know if Delphi 11 its supported?
Its the latested version Afterwarp Framework v2.0.1 - SDK (December...
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Bloom shinethrough effect intended?
https://zimond.de/bloomshinethrough.mp4
I played around with the Bloom settings of the Texturecabinet and noticed that iobjects behind another...
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Should Open GL fully work right now?
I tried changing the DeviceTechnology to OpenGL on all the Delphi Examples, but everytime I get an access violation. Or you I have to do more than just...
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Using ttf files directly
Hi there again :-)
Would it be possible to add the option of using ttf files directly so you could use your own custom fonts without the...
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Afterwarp v2 multithread rendering and fast texture transfer
Hi,
I have a few questions regarding your library.
In my application, I need to have a few video players running simultaneously, each running...
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c0000005 ACCESS_VIOLATION during CanvasInit() in 64bit
Hi,
Afterwarp is a fantastic piece of software and i was able to solve a lot of thing mire efficient than in asphyre.
Converting software...
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Copy rendering output to texture
Hi, ist there a way to capture the current output and copy it to a TTexture? I need to store this to create a blending effect against future drawings...
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Update TTexture and dynamic array
How to support dynamic array ? these code show a incorrect image.
...Code://LMyArray: array[0..511, 0..511] of TIntColor; LMyArray:array of array
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Render to multi-form
How to render the scene to two or more forms use the same device at once? If i have three forms did i need
create three device for them(one form...
