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Is using Normal Maps currently possible?

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  • Is using Normal Maps currently possible?

    Is it currently possible to use normal maps on textures somehow?

  • #2
    In Afterwarp's low-level API this is possible, but you would need to write your own shaders for rendering. In Afterwarp's high-level API, aka InnerFlux, this is yet unexposed because there were no requests for this feature so far. If you think this would be a useful addition, I think it can be added relatively easily (though I would consider this plus Parallax mapping).

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