NightBridge screenshot We are proud to formally announce the release of our newest Afterwarp Framework ® version 2. The framework introduces a new hybrid forward/deferred rendering pipeline using clustered shading, supporting many thousands of light sources in the same scene at real-time, some of which can also be optionally shadow casters.

A new material system with a variety of lighting models, along with a high-dynamic range (HDR) processing enable beautiful and highly realistic physically-based rendering (PBR). Screen-space effects such as ambient occlusion (SSAO), spatial and ground fog, different type of blur techniques and real-time color dithering enable creating amazing 3D scenes and visualizations.

Furthermore, this release also features an improved and highly optimized object modeling hierarchy that provides advanced frustum culling and object picking, supporting hundreds of thousands of objects in real-time. A native support for Wavefront OBJ file format is also included, supporting very large models of several gigabytes and more, highly optimized to provide best performance critical in CAD applications.

The new package includes C/C++ framework headers, samples, sample executables, media files, tools and documentation. Official language bindings with high-level wrappers, examples and documentation for Delphi and FreePascal/Lazarus are also available.

Click here to visit our downloads section.

If you encounter any problems with the framework or have any suggestions, please feel free to contact us.

Logo We are happy to announce that a new version of Afterwarp Framework ® v1.1.0 has just been released. In this new release we have included additional examples for both C++ and Delphi languages and an integrated graphics rendering engine InnerFlux ® now features additional options for light sources. These additions are included for all supporting platforms, including Windows (including Windows on ARM64), Linux, FreeBSD and Raspberry PI.

Click here to visit our downloads section.

As always, should you encounter any problems with the framework or have any suggestions, please feel free to tell us on our forums.
Alternatively, if you need a more personalized approach, you are welcome to contact us directly.

Note: we have updated the packages on February 2, 2020 include a fix for 32-bit and 64-bit Windows binaries that improves compatibility with systems running Windows Vista and Windows 7 without Platform Update.

Photo It is a pleasure to announce that our team has been present on SpaceTechExpo EU 2019 that was held in Bremen, Germany, where major companies from industrial sector have been participating, showing technologies related to space industry and exploration.

In our comfy booth 4023 located in hall 4, we have been showing a technology preview of our incoming Afterwarp Framework v2: an industrial framework designed with high performance, reliability and fault tolerance in mind, featuring a completely new rendering pipeline and advanced rendering techniques.

We had an amazing time participating in SpaceTechExpo and had an opportunity to interact with many interesting people and companies. We also had a great time meeting with our potential customers and collaborators. A special thanks goes to everyone who came to visit us personally in our booth. We hope you have enjoyed our presentation and looking forward to seeing you again in future events!

Screenshot We are happy to announce that our newest state of the art Afterwarp Framework ® version 2 is entering Alpha development stage. The development of core features is being finalized and we are gradually shifting into testing phase.

This new major release has a new rendering pipeline with advanced features such as unlimited shadow casting light sources, screen-space ambient occlusion (SSAO), new materials, HDR lighting and reflection models, improved rasterization of text and vector graphics, among others.

There are many improvements regarding object hierarchies, including improved mesh management and auto-instancing feature, which enables to leverage high-performance when rendering thousands of objects with minimal effort.

The incoming release is scheduled to the middle of 2020, but we will be accepting pre-orders soon, which would allow an early access to our Afterwarp v2 beta program. Meanwhile, please enjoy our wallpaper that was fully rendered with our new framework.

Afterwarp photo Afterwarp Framework ® version 1.05 that was just released, fully supports Windows on ARM64 (WoA) platform and the appropriate devices. The above photo has been taken from Lenovo Miix 630 device running WarehouseObjects example that is included in the distribution. The device sports Snapdragon 835 processor and Adreno 540 GPU, fully capable running all Afterwarp examples with high-quality effects and shadows.

Please feel free to download the latest distribution and try it yourself. As always, if you spot any issues, do not hesitate to contact us.

Logo We are happy to officially announce the release of our latest Afterwarp Framework for industrial and enterprise applications. This is a stable, tested and ready for production release, which includes binaries for 32-bit and 64-bit Windows (including Windows on ARM64), Linux (tested on Ubuntu, Fedora and OpenSUSE) and FreeBSD operating systems. Experimental support for Raspberry PI is also included. OS X, Android and iOS platforms will be coming next.

The current package includes C/C++ headers, high-level wrappers, samples, sample executables, media files, tools and documentation.
Also, this release includes official Delphi and FreePascal/Lazarus headers, high-level wrappers, examples and documentation.

Click here to visit our downloads section.

If you encounter any problems with the framework or have any suggestions, please feel free to contact us.